
Interior Rendering of pixelSPACE v1, as I've taken to calling it.
The concept is interesting enough I may do a couple of different versions to explore the idea.
At the moment this model doesn't really reflect the 3D form on the inside that I want it to, but it does show the concept and the feeling of being surrounded by all these balls.
Came up with a very simple system this weekend for controlling location of "pixels" and began work on a small physical model, which wasn't as easy as I thought it would be.
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