More model images

Within the larger box I've created a sculptural element to better define the interior, this way the shack is similar to an M&M. Thin candy shell, chewy center. The exterior then is very rigid abstract and fixed, while the interior becomes more fluid both in design and in use. The supergraphic sculpture would rotate images (by that I mean change banners, not an LED screen) based upon what's going on at the art center.

I also played around with the lighting in an effort to get the graphic wall to show through the outer abstract wall.

Still working out how the super-graphic sculpture within the box corresponds to the whole.


Shop Shack Model in progress

I've been messing around with the flexible wall and decided to drop the idea in the name of clarity.
I initially hated the super graphics idea but I think I found something that may be an interesting compromise. I think if we have an outer shell of 2x members and then use large super graphic sculptural object on the inside it could be nice.

(one side note: the color similarity with the molo wall is unitentional, maxwell wasn't set up right)
Eliminating the flexible wall lets us maximize the amount of area in the gift shop, it's important to remember that we have a very small footprint and deforming that wall too much means we lose a lot of sf.
I also feel that the sculptural super graphic object (the orange in the renderings) could be a rose initially, but could be updated based upon what is showing at the art center at the time.
I'm also thinking that the sculptural element could be much bigger and much more of a 3d object. More on that later...

The two solid walls along the back (against the existing walls) function more like a rotated advent calendar, with hundreds of flip up shelf variations.
Not a lot of time to render tonight so.. more tomorrow.


Flexible Wall Precedents

In thinking about the flexible wall that we have been discussing, I thought it might be interesting to take a look at other flexible wall systems and solutions that have been done.

Softwall - molo Design
The first one is "softwall" which was a winner in one of the LightTouch competitions.
It's designed by molo Design in Vancouver B.C.
This type of system (shall we call it a fan system?) is certainly possible if we used vertical 2x members, the connecting piece between would need to be flexible or at least able to hinge.

Hyposurface - decoi
Decoi's Hyposurface wall is another flexible system this type hinged on the sides of the panels and shifting from the rear. The system I've had in mind for what our wall could be is something similiar to this, minus the computational control and hyrdraulics as our budget won't permit any automation.

Hoberman Arch - Salt Lake City - Chuck Hoberman
This is a arch that opens and closes over the Medal Stage at the 2002 Winter Olympics in SLC. The arch functions in a similar manner to the hoberman sphere toys you see all over. This is perhaps a more attractive option as we could use this type of interlocking plate system to create a more poetic movement.

ChainMail (interlocking system)
This is closer to Sam's idea.
Pros: We get 3-dimensional deformity.
Cons: No vertical stability without bearing on joints.

Tank Tread (interlocking system with vertical stability)
Pros: Stable, able to hold own weight
Cons: Not able to deform in section only in plan.

Feel free to add other systems to this post.

Sam - this would be a good spot to load some images of your school project if you still have some handy.


New Layout (updated)

edit--- The update is mostly complete, I'm going to be tweaking colors and things for the next few weeks.

I'm editing some code for a new layout for this blog.
I haven't applied that code to this site because it involves some changes on the server side that will screw up the look, and because I suspect this may take more than a few days.
You can see the progress here.
It's very much a work in progress but it could use a crit big time.
I think I've got the header worked out, may need to make a few changes to the image.

*The sidebar is really giving me trouble....


Shop Shack Sketch Modeling- Digital

simple box with 2x4 studs and 2x4 offcuts.
It looks like this would give us an opportunity to incorporate signage as part of the design.

2x6 studs with 2x4 offcuts painted red.

By using larger studs it gives us a more textured feel. It also means that if the offcuts were used for signage or some sort of large grapic they would be significantly more visible.
I've been assuming that the 2x4 offcuts would be waste material from local building sites.
2x6 studs would need to be a type of wood that would take a stain and be very dimensionally stable (i.e. brand new), as well as able to stand up to the sun beating down on it through that window.

Shop Shack Sketch Modeling

So I've been playing around with the idea of the budget and the necessity for it to be something that we build that would still have a very professional look.
I like the idea of creating a box and then deforming that box from the inside.

Last night I made a quick model of a system that would use 8' or 10' 2x4's in a simple wood frame wall. If we used studs every 3" o.c. we could quickly build a screen facade that would give us a pretty cool look. By attaching off cuts to every stud with end up with a very filtered view as well as a spot to connect adjustable shelves.
built to scale using 8' 2x4's

A box the size of our maximum foot print at 10' tall, would be approx. $1000 for lumber.
That's assuming a higher than average number for lumber than the current market.

I'm also working on a "site" model for us to use.

Here's a look at another project I'm working on outside of this competition, but I figured it applied here as it's a chunk of a vehicle. It might be interesting to look at various vehicle components (something Detroit is known for) as building elements.


Shop Shack Precedent - M.A.S.T.

Here's an interesting precedent for small scale, furniture like architecture.

This was commissioned by a floor coverings manufacturer to display product, so similiar but not quite like our program. It does provide an interesting take on a space within an space.
via DeZeen